A downloadable game for Windows
Drenched encourages players to be creative with their character's extremely mobile move set.
The game is in very early development. At this point we have a functional player character with enemies and other simple challenges to test game feel and make sure we have a strong foundation before building more.
We are currently developing rogue-like features around this character. These will include combat, platforming challenges, and some strategic meta-game elements that will keep subsequent playthroughs interesting.
There is a discussion board at the bottom of this page and people can report issues or discuss ideas there.
Drenched is created by Frauds:
- David Allen: Team Lead, Audio Designer, Gameplay Designer
- Henry Wheeler-Mackta: Lead Programmer, Level Designer, Technical Artist
- Bailey Sostek: Systems Programming, Technical Artist
- Laurie Mazza: 3D and 2D Artist